Next PUBG Update Adds New Gun And Fog Mechanic

From The Akalana Archive


The question now is: where does PUGB go from here? Well, when you consider that it only broke the 1 million concurrent player threshold less than eight days ago, which means it grew a very healthy 35% since, it could and should continue to rise. Which poses another question: where does it peak? 1,500,000 seems doable. 2,000,000? Maybe? Who knows. Only time will t


A record many thought unbreakable: has been broken. That's right Dota 2's record for the most concurrent players on Steam has been broken by PlayerUnknown's Battlegrounds. A non-Valve game. A game not even out of Early Acc


In less than five months, online battle royale shooter, PlayerUnknown's Battlegrounds has sold more than 10 million copies in Early Access . That's crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). __ That's also cr

In other recent and related news, during an interview the aforementioned Brendan Green it was revealed that the game's developer Bluehole only predicted that it would ship 200 - 300K copies of PlayerUnknown's Battlegrounds in the first year. As of September 5th (in less than five months), it has sold over 10 million copies . That's a lot more than 300,000 cop


Yesterday, PlayerUnknown's Battlegrounds reached a concurrent player count of over 1 million on Steam. It was not so long ago that the game had officially passed Dota 2 in concurrent players , the first non-Valve game to ever claim the title of most played game on the platf


As it turns out, though, fans of PlayerUnknown's Battlegrounds won't have to wait long - the game's official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in PUBG 's early-to-mid game com


In a few days, Epic Game's co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole's __ standalone Battle Royale survival shooter, PlayerUnknown's Battlegrounds, which is the first of its k

Recently, we learned that PlayerUnknown's Battlegrounds ' publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.


"We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game," said Chang Han Kim, Vice President and https://Pubgplayground.com Executive Producer for Bluehole, Inc. "After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno


The news comes via PLAYERUNKNOWN's (aka Brendan Green, the game's creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2's previous record-holding figure of 1,295,


If you've never heard of PlayerUnknown's Battlegrounds __ before, it's essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema


What's even more bonkers is that all of this relatively came out of nowhere. No one predicted this. Sure, a new Minecraft or Grand Theft Auto will see mega numbers out the gate. But who could have foreseen the battle royale survival shooter and debut project from developer Bluehole selling 10 million copies (and counting) before it even fully releases? Well, the game's director and designer Brendan Greene sure didn't. And Bluehole even less


PlayerUnknown's Battlegrounds is currently available in Early Access form on PC -- via Steam -- for $29.99 USD. A full release is expected in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to hit sometime later this y


When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions -- after all 1 million in one month would have been a great figure -- Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y


"A lot of the [internal team], they really couldn’t believe it, " Green said while speaking to Polygon . "There was a few veterans of the game industry that were [saying], like, ‘No, no. 200,000 [or] 300,000 the first year.’ But then when we hit that first million, there were a lot of smiles around the offi